Research-based animation film production: building narratives, going virtual, seeing reality

Students are introduced to the methods of research-through-design and practice-based-research, and use these methods to create a research document for their graduation project. This involves (1) formulating artistic research questions; (2) analysis of written and artistic sources; and (3) iterative experimentation into the styling and (extended) narrative of their project. The resulting report, consisting of a written and an (audio)visual component, can be used as both a research paper and a blueprint for a preproduction document. It delineates the narrative, stylistic, thematic, technical and expressive choices the student makes, and will serve as a basis, in the next stages, for the creation of a script, storyboard, concept art and animation tests.

Course Curriculum

Financing, production and IP management

Students learn about different sources of financing for animation and how to make an interesting production package for financing purposes. The different stages of animation production and workflow management will be introduced. Students will be familiriazed with basics of intellectual property right laws and how to manage th IP rights in different stages of the project . The course will contain lectures, case studies, exercises and reading materials.

Course Curriculum

Research-based animation film production: Building narratives, going virtual, seeing reality

During this course we’ll be looking into how to utilize virtual and/or augmented reality to create meaningful narratives and audiovisual content. By testing and experimenting with various ideas and concepts, the students are able to perceive the expressive potential of this medium. The course will contain for example: introductory lectures to familiarize the students with the subject, case studies, discussion, exercises and prototyping ideas, and a course project.

Course Curriculum

Animation techniques- mixed techniques

Student learns about possibilities, characteristics and goals of experimental expression in animation, as well as about the differences between traditional straightforward and expressional narrative. Student knows how to develop one’s own experimental animation project. Students get to see a lot of experimental animations done in different animation techniques. The possibilities and styles of experimental animation are discussed. Students do tests and experiments in experimental animation with their chosen technique. Lectures, examples/film-watching, analyzing, exercises, homework.

Course Curriculum

Theories and analyses of animation

The students study animation history and theoretical frameworks and analyse a chosen animation.

The course is held in participatory lecture format in which the students contribute actively to in-class discussions. They accomplish a combination of tasks designed to explore various aspects of animated films and media. Reading materials, lectures, art, film screenings, discussions.

The students know the major developments, movements and critical approaches in international animation field. The students learn to recognize types of approaches in film analysis and connect them to various film theories. The students will understand different theoretical frameworks and learn to relate them to their own work.

Course Curriculum

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Applications


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